BallInLevelTests FireBall Method Delta Engine Documentation

Namespace: Breakout.Tests
Assembly: Breakout.Tests (in Breakout.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public void FireBall()
Examples

[Test, CloseAfterFirstFrame]
public void FireBall()
{
    Resolve<BallInLevel>();
    var ball = Resolve<Ball>();
    Assert.IsTrue(ball.IsVisible);
    AdvanceTimeAndUpdateEntities(0.01f);
    var initialBallPosition = new Vector2D(0.5f, 0.86f);
    Assert.AreEqual(initialBallPosition, ball.Position);
    if (!IsMockResolver)
        return; //ncrunch: no coverage
    Resolve<MockKeyboard>().SetKeyboardState(Key.Space, State.Pressing);
    AdvanceTimeAndUpdateEntities();
    Assert.AreNotEqual(initialBallPosition, ball.Position);
}
See Also