Namespace: ChessAssembly: Chess (in Chess.exe) Version: 1.1.1.0 (1.1.1)
public void CreateGameFromMove(
ChessBoard chessBoardStarting,
List<ChessBoard MovePosS> listMove,
ChessBoard PlayerColorE eStartingColor
)
public void CreateGameFromMove(
ChessBoard chessBoardStarting,
List<ChessBoard..::..MovePosS> listMove,
ChessBoard..::..PlayerColorE eStartingColor
)
Public Sub CreateGameFromMove (
chessBoardStarting As ChessBoard,
listMove As List(Of ChessBoard MovePosS),
eStartingColor As ChessBoard PlayerColorE
)
Public Sub CreateGameFromMove (
chessBoardStarting As ChessBoard,
listMove As List(Of ChessBoard..::..MovePosS),
eStartingColor As ChessBoard..::..PlayerColorE
)
public:
void CreateGameFromMove(
ChessBoard^ chessBoardStarting,
List<ChessBoard MovePosS>^ listMove,
ChessBoard PlayerColorE eStartingColor
)
public:
void CreateGameFromMove(
ChessBoard^ chessBoardStarting,
List<ChessBoard..::..MovePosS>^ listMove,
ChessBoard..::..PlayerColorE eStartingColor
)
member CreateGameFromMove :
chessBoardStarting : ChessBoard *
listMove : List<ChessBoard MovePosS> *
eStartingColor : ChessBoard PlayerColorE -> unit
member CreateGameFromMove :
chessBoardStarting : ChessBoard *
listMove : List<ChessBoard..::..MovePosS> *
eStartingColor : ChessBoard..::..PlayerColorE -> unit