public int Points(
SearchEngine SearchMode searchMode,
ChessBoard PlayerColorE ePlayerToPlay,
int iDepth,
int iMoveCountDelta,
ChessBoard PosInfoS posInfoWhite,
ChessBoard PosInfoS posInfoBlack
)
public int Points(
SearchEngine..::..SearchMode searchMode,
ChessBoard..::..PlayerColorE ePlayerToPlay,
int iDepth,
int iMoveCountDelta,
ChessBoard..::..PosInfoS posInfoWhite,
ChessBoard..::..PosInfoS posInfoBlack
)
Public Function Points (
searchMode As SearchEngine SearchMode,
ePlayerToPlay As ChessBoard PlayerColorE,
iDepth As Integer,
iMoveCountDelta As Integer,
posInfoWhite As ChessBoard PosInfoS,
posInfoBlack As ChessBoard PosInfoS
) As Integer
Public Function Points (
searchMode As SearchEngine..::..SearchMode,
ePlayerToPlay As ChessBoard..::..PlayerColorE,
iDepth As Integer,
iMoveCountDelta As Integer,
posInfoWhite As ChessBoard..::..PosInfoS,
posInfoBlack As ChessBoard..::..PosInfoS
) As Integer
public:
int Points(
SearchEngine SearchMode^ searchMode,
ChessBoard PlayerColorE ePlayerToPlay,
int iDepth,
int iMoveCountDelta,
ChessBoard PosInfoS posInfoWhite,
ChessBoard PosInfoS posInfoBlack
)
public:
int Points(
SearchEngine..::..SearchMode^ searchMode,
ChessBoard..::..PlayerColorE ePlayerToPlay,
int iDepth,
int iMoveCountDelta,
ChessBoard..::..PosInfoS posInfoWhite,
ChessBoard..::..PosInfoS posInfoBlack
)
member Points :
searchMode : SearchEngine SearchMode *
ePlayerToPlay : ChessBoard PlayerColorE *
iDepth : int *
iMoveCountDelta : int *
posInfoWhite : ChessBoard PosInfoS *
posInfoBlack : ChessBoard PosInfoS -> int
member Points :
searchMode : SearchEngine..::..SearchMode *
ePlayerToPlay : ChessBoard..::..PlayerColorE *
iDepth : int *
iMoveCountDelta : int *
posInfoWhite : ChessBoard..::..PosInfoS *
posInfoBlack : ChessBoard..::..PosInfoS -> int