public bool FindBestMove(
ChessBoard chessBoard,
SearchEngine SearchMode searchMode,
ChessBoard PlayerColorE ePlayerColor,
out ChessBoard MovePosS moveBest,
out int iPermCount,
out int iCacheHit,
out int iMaxDepth
)
public bool FindBestMove(
ChessBoard chessBoard,
SearchEngine..::..SearchMode searchMode,
ChessBoard..::..PlayerColorE ePlayerColor,
out ChessBoard..::..MovePosS moveBest,
out int iPermCount,
out int iCacheHit,
out int iMaxDepth
)
Public Function FindBestMove (
chessBoard As ChessBoard,
searchMode As SearchEngine SearchMode,
ePlayerColor As ChessBoard PlayerColorE,
<OutAttribute> ByRef moveBest As ChessBoard MovePosS,
<OutAttribute> ByRef iPermCount As Integer,
<OutAttribute> ByRef iCacheHit As Integer,
<OutAttribute> ByRef iMaxDepth As Integer
) As Boolean
Public Function FindBestMove (
chessBoard As ChessBoard,
searchMode As SearchEngine..::..SearchMode,
ePlayerColor As ChessBoard..::..PlayerColorE,
<OutAttribute> ByRef moveBest As ChessBoard..::..MovePosS,
<OutAttribute> ByRef iPermCount As Integer,
<OutAttribute> ByRef iCacheHit As Integer,
<OutAttribute> ByRef iMaxDepth As Integer
) As Boolean
public:
bool FindBestMove(
ChessBoard^ chessBoard,
SearchEngine SearchMode^ searchMode,
ChessBoard PlayerColorE ePlayerColor,
[OutAttribute] ChessBoard MovePosS% moveBest,
[OutAttribute] int% iPermCount,
[OutAttribute] int% iCacheHit,
[OutAttribute] int% iMaxDepth
)
public:
bool FindBestMove(
ChessBoard^ chessBoard,
SearchEngine..::..SearchMode^ searchMode,
ChessBoard..::..PlayerColorE ePlayerColor,
[OutAttribute] ChessBoard..::..MovePosS% moveBest,
[OutAttribute] int% iPermCount,
[OutAttribute] int% iCacheHit,
[OutAttribute] int% iMaxDepth
)
member FindBestMove :
chessBoard : ChessBoard *
searchMode : SearchEngine SearchMode *
ePlayerColor : ChessBoard PlayerColorE *
moveBest : ChessBoard MovePosS byref *
iPermCount : int byref *
iCacheHit : int byref *
iMaxDepth : int byref -> bool
member FindBestMove :
chessBoard : ChessBoard *
searchMode : SearchEngine..::..SearchMode *
ePlayerColor : ChessBoard..::..PlayerColorE *
moveBest : ChessBoard..::..MovePosS byref *
iPermCount : int byref *
iCacheHit : int byref *
iMaxDepth : int byref -> bool