Namespace: ChessAssembly: Chess (in Chess.exe) Version: 1.1.1.0 (1.1.1)
void TraceSearch(
int iDepth,
ChessBoard PlayerColorE ePlayerColor,
ChessBoard MovePosS movePos,
int iPts
)
void TraceSearch(
int iDepth,
ChessBoard..::..PlayerColorE ePlayerColor,
ChessBoard..::..MovePosS movePos,
int iPts
)
Sub TraceSearch (
iDepth As Integer,
ePlayerColor As ChessBoard PlayerColorE,
movePos As ChessBoard MovePosS,
iPts As Integer
)
Sub TraceSearch (
iDepth As Integer,
ePlayerColor As ChessBoard..::..PlayerColorE,
movePos As ChessBoard..::..MovePosS,
iPts As Integer
)
void TraceSearch(
int iDepth,
ChessBoard PlayerColorE ePlayerColor,
ChessBoard MovePosS movePos,
int iPts
)
void TraceSearch(
int iDepth,
ChessBoard..::..PlayerColorE ePlayerColor,
ChessBoard..::..MovePosS movePos,
int iPts
)
abstract TraceSearch :
iDepth : int *
ePlayerColor : ChessBoard PlayerColorE *
movePos : ChessBoard MovePosS *
iPts : int -> unit
abstract TraceSearch :
iDepth : int *
ePlayerColor : ChessBoard..::..PlayerColorE *
movePos : ChessBoard..::..MovePosS *
iPts : int -> unit