Namespace: CreepyTowers.EffectsAssembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
public static ParticleSystem GetProjectileEffect(
TowerType towerType,
AttackType attackType
)
public static ParticleSystem GetProjectileEffect(
TowerType towerType,
AttackType attackType
)
Public Shared Function GetProjectileEffect (
towerType As TowerType,
attackType As AttackType
) As ParticleSystem
Public Shared Function GetProjectileEffect (
towerType As TowerType,
attackType As AttackType
) As ParticleSystem
public:
static ParticleSystem^ GetProjectileEffect(
TowerType towerType,
AttackType attackType
)
public:
static ParticleSystem^ GetProjectileEffect(
TowerType towerType,
AttackType attackType
)
static member GetProjectileEffect :
towerType : TowerType *
attackType : AttackType -> ParticleSystem
static member GetProjectileEffect :
towerType : TowerType *
attackType : AttackType -> ParticleSystem
Return Value
Type:
ParticleSystem