Namespace: CreepyTowers.Enemy.BossesAssembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
public static void CheckBossState(
TowerType type,
Boss boss
)
public static void CheckBossState(
TowerType type,
Boss boss
)
Public Shared Sub CheckBossState (
type As TowerType,
boss As Boss
)
Public Shared Sub CheckBossState (
type As TowerType,
boss As Boss
)
public:
static void CheckBossState(
TowerType type,
Boss^ boss
)
public:
static void CheckBossState(
TowerType type,
Boss^ boss
)
static member CheckBossState :
type : TowerType *
boss : Boss -> unit
static member CheckBossState :
type : TowerType *
boss : Boss -> unit