Namespace: CreepyTowers.Enemy.CreepsAssembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
public WaveGenerator(
List<CreepWave> waveList,
Vector3D spawnPoint = null
)
public WaveGenerator(
List<CreepWave> waveList,
Vector3D spawnPoint = null
)
Public Sub New (
waveList As List(Of CreepWave),
Optional spawnPoint As Vector3D = Nothing
)
Public Sub New (
waveList As List(Of CreepWave),
Optional spawnPoint As Vector3D = Nothing
)
public:
WaveGenerator(
List<CreepWave^>^ waveList,
Vector3D spawnPoint = nullptr
)
public:
WaveGenerator(
List<CreepWave^>^ waveList,
Vector3D spawnPoint = nullptr
)
new :
waveList : List<CreepWave> *
?spawnPoint : Vector3D
(* Defaults:
let _spawnPoint = defaultArg spawnPoint null
*)
-> WaveGenerator
new :
waveList : List<CreepWave> *
?spawnPoint : Vector3D
(* Defaults:
let _spawnPoint = defaultArg spawnPoint null
*)
-> WaveGenerator