Namespace: CreepyTowers.GUI
Assembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
Tests: CreepyTowers.Tests.GUI.MenuControllerTests
1 unit tests call CreepyTowers.GUI.MenuController.IsAnyMenuShown
Assembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
Syntax
Return Value
Type: BooleanRemarks
Examples
[Test, CloseAfterFirstFrame] public void TheHudIsAlwaysVisibleDuringGameplay() { MenuController.ShowMenu<MockMenuScene>(); Assert.IsTrue(MenuController.IsAnyMenuShown()); MenuController.HideMenu<MockMenuScene>(); Assert.IsFalse(MenuController.IsAnyMenuShown()); }
See Also