Initializes a new instance of the
GameCamera class
Namespace: CreepyTowersAssembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
public GameCamera(
float minZoom = 1f,
float maxZoom = 1f,
float zoomSmoothingFactor = 0.1f
)
public GameCamera(
float minZoom = 1f,
float maxZoom = 1f,
float zoomSmoothingFactor = 0.1f
)
Public Sub New (
Optional minZoom As Single = 1F,
Optional maxZoom As Single = 1F,
Optional zoomSmoothingFactor As Single = 0.1F
)
Public Sub New (
Optional minZoom As Single = 1F,
Optional maxZoom As Single = 1F,
Optional zoomSmoothingFactor As Single = 0.1F
)
public:
GameCamera(
float minZoom = 1f,
float maxZoom = 1f,
float zoomSmoothingFactor = 0.1f
)
public:
GameCamera(
float minZoom = 1f,
float maxZoom = 1f,
float zoomSmoothingFactor = 0.1f
)
new :
?minZoom : float32 *
?maxZoom : float32 *
?zoomSmoothingFactor : float32
(* Defaults:
let _minZoom = defaultArg minZoom 1f
let _maxZoom = defaultArg maxZoom 1f
let _zoomSmoothingFactor = defaultArg zoomSmoothingFactor 0.1f
*)
-> GameCamera
new :
?minZoom : float32 *
?maxZoom : float32 *
?zoomSmoothingFactor : float32
(* Defaults:
let _minZoom = defaultArg minZoom 1f
let _maxZoom = defaultArg maxZoom 1f
let _zoomSmoothingFactor = defaultArg zoomSmoothingFactor 0.1f
*)
-> GameCamera