Game MessageCreditsUpdated Method Delta Engine Documentation

Namespace: CreepyTowers
Assembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
Syntax

public void MessageCreditsUpdated(
	int difference
)
Remarks

Tests: CreepyTowers.Tests.GameTests
Examples

1 unit tests call CreepyTowers.Game.MessageCreditsUpdated(System.Int32)
[Test]
public void MessageCreditsUpdated()
{
    int difference = 0;
    game.CreditsUpdated += i => { difference = i; };
    game.MessageCreditsUpdated(100);
    Assert.AreEqual(100, difference);
}
See Also