Namespace: CreepyTowers.LevelsAssembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
public static void AddCreepWaveToWaveGenerator(
this GameLevel gameLevel,
CreepWave wave
)
public static void AddCreepWaveToWaveGenerator(
this GameLevel gameLevel,
CreepWave wave
)
<ExtensionAttribute>
Public Shared Sub AddCreepWaveToWaveGenerator (
gameLevel As GameLevel,
wave As CreepWave
)
<ExtensionAttribute>
Public Shared Sub AddCreepWaveToWaveGenerator (
gameLevel As GameLevel,
wave As CreepWave
)
public:
[ExtensionAttribute]
static void AddCreepWaveToWaveGenerator(
GameLevel^ gameLevel,
CreepWave^ wave
)
public:
[ExtensionAttribute]
static void AddCreepWaveToWaveGenerator(
GameLevel^ gameLevel,
CreepWave^ wave
)
static member AddCreepWaveToWaveGenerator :
gameLevel : GameLevel *
wave : CreepWave -> unit
static member AddCreepWaveToWaveGenerator :
gameLevel : GameLevel *
wave : CreepWave -> unit
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
GameLevel. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).