SoundAndMusicTests PlaySandCreepTransformsToGlassSound Method Delta Engine Documentation

Namespace: CreepyTowers.Tests.Sounds
Assembly: CreepyTowers.Tests (in CreepyTowers.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public void PlaySandCreepTransformsToGlassSound()
Examples

[Test]
public void PlaySandCreepTransformsToGlassSound()
{
    new Player();
    creep = new Creep(CreepType.Sand, Vector3D.Zero, 180);
    creep.RenderModel();
    AttachActionToSpaceButton(TranformSandToGlass);
    fileName = "CreepTransformToGlass";
}
See Also