public TowerData(
TowerType type,
string name,
AttackType attackType,
float range,
float frequency,
float basePower,
int cost
)
public TowerData(
TowerType type,
string name,
AttackType attackType,
float range,
float frequency,
float basePower,
int cost
)
Public Sub New (
type As TowerType,
name As String,
attackType As AttackType,
range As Single,
frequency As Single,
basePower As Single,
cost As Integer
)
Public Sub New (
type As TowerType,
name As String,
attackType As AttackType,
range As Single,
frequency As Single,
basePower As Single,
cost As Integer
)
public:
TowerData(
TowerType type,
String^ name,
AttackType attackType,
float range,
float frequency,
float basePower,
int cost
)
public:
TowerData(
TowerType type,
String^ name,
AttackType attackType,
float range,
float frequency,
float basePower,
int cost
)
new :
type : TowerType *
name : string *
attackType : AttackType *
range : float32 *
frequency : float32 *
basePower : float32 *
cost : int -> TowerData
new :
type : TowerType *
name : string *
attackType : AttackType *
range : float32 *
frequency : float32 *
basePower : float32 *
cost : int -> TowerData