Saves any object type information and the actual data contained in in, use Create to load.
View code on GitHub Namespace: DeltaEngine.CoreAssembly: DeltaEngine (in DeltaEngine.dll) Version: 1.1.1.0 (1.1.1)
public static void Save(
Object data,
BinaryWriter writer
)
public static void Save(
Object data,
BinaryWriter writer
)
Public Shared Sub Save (
data As Object,
writer As BinaryWriter
)
Public Shared Sub Save (
data As Object,
writer As BinaryWriter
)
public:
static void Save(
Object^ data,
BinaryWriter^ writer
)
public:
static void Save(
Object^ data,
BinaryWriter^ writer
)
static member Save :
data : Object *
writer : BinaryWriter -> unit
static member Save :
data : Object *
writer : BinaryWriter -> unit