Namespace: DeltaEngine.Editor.EmulatorAssembly: DeltaEngine.Editor.Emulator (in DeltaEngine.Editor.Emulator.dll) Version: 1.1.1.0 (1.1.1)
void IComponentConnector.Connect(
int connectionId,
Object target
)
void IComponentConnector.Connect(
int connectionId,
Object target
)
Private Sub Connect (
connectionId As Integer,
target As Object
) Implements IComponentConnector.Connect
Private Sub Connect (
connectionId As Integer,
target As Object
) Implements IComponentConnector.Connect
private:
virtual void Connect(
int connectionId,
Object^ target
) sealed = IComponentConnector::Connect
private:
virtual void Connect(
int connectionId,
Object^ target
) sealed = IComponentConnector::Connect
private abstract Connect :
connectionId : int *
target : Object -> unit
private override Connect :
connectionId : int *
target : Object -> unit
private abstract Connect :
connectionId : int *
target : Object -> unit
private override Connect :
connectionId : int *
target : Object -> unit
Implements
IComponentConnector Connect(Int32, Object)