Namespace: DeltaEngine.Editor.ParticleEditorAssembly: DeltaEngine.Editor.ParticleEditor (in DeltaEngine.Editor.ParticleEditor.dll) Version: 1.1.1.0 (1.1.1)
public bool TrySavingEffectData(
string effectName,
bool overwrite = false
)
public bool TrySavingEffectData(
string effectName,
bool overwrite = false
)
Public Function TrySavingEffectData (
effectName As String,
Optional overwrite As Boolean = false
) As Boolean
Public Function TrySavingEffectData (
effectName As String,
Optional overwrite As Boolean = false
) As Boolean
public:
bool TrySavingEffectData(
String^ effectName,
bool overwrite = false
)
public:
bool TrySavingEffectData(
String^ effectName,
bool overwrite = false
)
member TrySavingEffectData :
effectName : string *
?overwrite : bool
(* Defaults:
let _overwrite = defaultArg overwrite false
*)
-> bool
member TrySavingEffectData :
effectName : string *
?overwrite : bool
(* Defaults:
let _overwrite = defaultArg overwrite false
*)
-> bool
Return Value
Type:
Boolean