ActorTests TestActorSpawnDespawnNotChangeAnything Method Delta Engine Documentation

Namespace: DeltaEngine.GameLogic.Tests
Assembly: DeltaEngine.GameLogic.Tests (in DeltaEngine.GameLogic.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public void TestActorSpawnDespawnNotChangeAnything()
Examples

[Test]
public void TestActorSpawnDespawnNotChangeAnything()
{
    var actor = new MockActor(Vector3D.One, 1.0f);
    actor.RenderModel();
    Assert.IsFalse(actor.Is2D());
    Assert.AreEqual(Vector3D.One, actor.Position);
}
See Also