Namespace: DeltaEngine.GameLogic.Tests
Assembly: DeltaEngine.GameLogic.Tests (in DeltaEngine.GameLogic.Tests.dll) Version: 1.1.1.0 (1.1.1)
Assembly: DeltaEngine.GameLogic.Tests (in DeltaEngine.GameLogic.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Examples
[Test, CloseAfterFirstFrame] public void FetchMapCoordinatesOfClosestTileCenter() { var level = new Level(new Size(3, 3)); level.RenderIn3D = true; Assert.AreEqual(new Vector2D(0, 0), level.GetWorldCoordinates(new Vector2D(1.1f, 1.1f))); Assert.AreEqual(new Vector2D(0, 0), level.GetWorldCoordinates(new Vector2D(1.1f, 1.9f))); Assert.AreEqual(new Vector2D(0, 0), level.GetWorldCoordinates(new Vector2D(1.9f, 1.9f))); Assert.AreEqual(new Vector2D(0, 0), level.GetWorldCoordinates(new Vector2D(1.9f, 1.1f))); }
See Also