LevelTests InteractWithOnlyInteractableTiles Method Delta Engine Documentation

Namespace: DeltaEngine.GameLogic.Tests
Assembly: DeltaEngine.GameLogic.Tests (in DeltaEngine.GameLogic.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public void InteractWithOnlyInteractableTiles()
Examples

[Test, CloseAfterFirstFrame]
public void InteractWithOnlyInteractableTiles()
{
    var level = new Level(new Size(2, 2));
    level.RenderIn3D = true;
    level.SetTile(new Vector2D(0, 0), LevelTileType.Blocked);
    level.SetTile(new Vector2D(1, 0), LevelTileType.ExitPoint);
    level.SetTile(new Vector2D(0, 1), LevelTileType.SpawnPoint);
    level.SetTile(new Vector2D(1, 1), LevelTileType.Placeable);
    Assert.IsFalse(level.IsTileInteractable(new Vector2D(0, 0)));
    Assert.IsFalse(level.IsTileInteractable(new Vector2D(1, 0)));
    Assert.IsFalse(level.IsTileInteractable(new Vector2D(0, 1)));
    Assert.IsTrue(level.IsTileInteractable(new Vector2D(1, 1)));
    Assert.IsTrue(level.IsTileInteractable(new Vector2D(2, 2)));
}
See Also