Namespace: DeltaEngine.GameLogic.Tests
Assembly: DeltaEngine.GameLogic.Tests (in DeltaEngine.GameLogic.Tests.dll) Version: 1.1.1.0 (1.1.1)
Assembly: DeltaEngine.GameLogic.Tests (in DeltaEngine.GameLogic.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Examples
[Test, CloseAfterFirstFrame] public void InteractWithOnlyInteractableTiles() { var level = new Level(new Size(2, 2)); level.RenderIn3D = true; level.SetTile(new Vector2D(0, 0), LevelTileType.Blocked); level.SetTile(new Vector2D(1, 0), LevelTileType.ExitPoint); level.SetTile(new Vector2D(0, 1), LevelTileType.SpawnPoint); level.SetTile(new Vector2D(1, 1), LevelTileType.Placeable); Assert.IsFalse(level.IsTileInteractable(new Vector2D(0, 0))); Assert.IsFalse(level.IsTileInteractable(new Vector2D(1, 0))); Assert.IsFalse(level.IsTileInteractable(new Vector2D(0, 1))); Assert.IsTrue(level.IsTileInteractable(new Vector2D(1, 1))); Assert.IsTrue(level.IsTileInteractable(new Vector2D(2, 2))); }
See Also