CircularBuffer BufferIsFullResetToBeginning Method Delta Engine Documentation
Some frameworks will overwrite this to set the buffer to discard mode, which is otherwise in NoOverwrite mode for better GPU performance when adding data at the end of the buffer. View code on GitHub

Namespace: DeltaEngine.Graphics
Assembly: DeltaEngine.Graphics (in DeltaEngine.Graphics.dll) Version: 1.1.1.0 (1.1.1)
Syntax

protected virtual void BufferIsFullResetToBeginning()
See Also