Namespace: DeltaEngine.GraphicsAssembly: DeltaEngine.Graphics (in DeltaEngine.Graphics.dll) Version: 1.1.1.0 (1.1.1)
protected CircularBuffer(
Device device,
ShaderWithFormat shader,
BlendMode blendMode,
VerticesMode drawMode
)
protected CircularBuffer(
Device device,
ShaderWithFormat shader,
BlendMode blendMode,
VerticesMode drawMode
)
Protected Sub New (
device As Device,
shader As ShaderWithFormat,
blendMode As BlendMode,
drawMode As VerticesMode
)
Protected Sub New (
device As Device,
shader As ShaderWithFormat,
blendMode As BlendMode,
drawMode As VerticesMode
)
protected:
CircularBuffer(
Device^ device,
ShaderWithFormat^ shader,
BlendMode blendMode,
VerticesMode drawMode
)
protected:
CircularBuffer(
Device^ device,
ShaderWithFormat^ shader,
BlendMode blendMode,
VerticesMode drawMode
)
new :
device : Device *
shader : ShaderWithFormat *
blendMode : BlendMode *
drawMode : VerticesMode -> CircularBuffer
new :
device : Device *
shader : ShaderWithFormat *
blendMode : BlendMode *
drawMode : VerticesMode -> CircularBuffer