Namespace: DeltaEngine.Graphics.GLFW3Assembly: DeltaEngine.Graphics.GLFW3 (in DeltaEngine.Graphics.GLFW3.dll) Version: 1.1.1.0 (1.1.1)
public override int GetShaderAttributeLocation(
int programHandle,
string attributeName
)
public override int GetShaderAttributeLocation(
int programHandle,
string attributeName
)
Public Overrides Function GetShaderAttributeLocation (
programHandle As Integer,
attributeName As String
) As Integer
Public Overrides Function GetShaderAttributeLocation (
programHandle As Integer,
attributeName As String
) As Integer
public:
virtual int GetShaderAttributeLocation(
int programHandle,
String^ attributeName
) override
public:
virtual int GetShaderAttributeLocation(
int programHandle,
String^ attributeName
) override
abstract GetShaderAttributeLocation :
programHandle : int *
attributeName : string -> int
override GetShaderAttributeLocation :
programHandle : int *
attributeName : string -> int
abstract GetShaderAttributeLocation :
programHandle : int *
attributeName : string -> int
override GetShaderAttributeLocation :
programHandle : int *
attributeName : string -> int
Return Value
Type:
Int32