Namespace: DeltaEngine.Graphics.GLFW3Assembly: DeltaEngine.Graphics.GLFW3 (in DeltaEngine.Graphics.GLFW3.dll) Version: 1.1.1.0 (1.1.1)
public override int GetShaderUniformLocation(
int programHandle,
string uniformName
)
public override int GetShaderUniformLocation(
int programHandle,
string uniformName
)
Public Overrides Function GetShaderUniformLocation (
programHandle As Integer,
uniformName As String
) As Integer
Public Overrides Function GetShaderUniformLocation (
programHandle As Integer,
uniformName As String
) As Integer
public:
virtual int GetShaderUniformLocation(
int programHandle,
String^ uniformName
) override
public:
virtual int GetShaderUniformLocation(
int programHandle,
String^ uniformName
) override
abstract GetShaderUniformLocation :
programHandle : int *
uniformName : string -> int
override GetShaderUniformLocation :
programHandle : int *
uniformName : string -> int
abstract GetShaderUniformLocation :
programHandle : int *
uniformName : string -> int
override GetShaderUniformLocation :
programHandle : int *
uniformName : string -> int
Return Value
Type:
Int32