As long as we did not put anything new into the buffer we can discard the old content.
However once AddDataNative was called we need to use NoOverwrite until drawing happens.
Namespace: DeltaEngine.Graphics.XnaAssembly: DeltaEngine.Graphics.Xna (in DeltaEngine.Graphics.Xna.dll) Version: 1.1.1.0 (1.1.1)
protected override void BufferIsFullResetToBeginning()
protected override void BufferIsFullResetToBeginning()
Protected Overrides Sub BufferIsFullResetToBeginning
Protected Overrides Sub BufferIsFullResetToBeginning
protected:
virtual void BufferIsFullResetToBeginning() override
protected:
virtual void BufferIsFullResetToBeginning() override
abstract BufferIsFullResetToBeginning : unit -> unit
override BufferIsFullResetToBeginning : unit -> unit
abstract BufferIsFullResetToBeginning : unit -> unit
override BufferIsFullResetToBeginning : unit -> unit