Namespace: DeltaEngine.InputAssembly: DeltaEngine.Input (in DeltaEngine.Input.dll) Version: 1.1.1.0 (1.1.1)
public MouseMessage(
Vector2D position,
int scrollWheel,
MouseButton[] pressedButtons = null
)
public MouseMessage(
Vector2D position,
int scrollWheel,
MouseButton[] pressedButtons = null
)
Public Sub New (
position As Vector2D,
scrollWheel As Integer,
Optional pressedButtons As MouseButton() = Nothing
)
Public Sub New (
position As Vector2D,
scrollWheel As Integer,
Optional pressedButtons As MouseButton() = Nothing
)
public:
MouseMessage(
Vector2D position,
int scrollWheel,
array<MouseButton>^ pressedButtons = nullptr
)
public:
MouseMessage(
Vector2D position,
int scrollWheel,
array<MouseButton>^ pressedButtons = nullptr
)
new :
position : Vector2D *
scrollWheel : int *
?pressedButtons : MouseButton[]
(* Defaults:
let _pressedButtons = defaultArg pressedButtons null
*)
-> MouseMessage
new :
position : Vector2D *
scrollWheel : int *
?pressedButtons : MouseButton[]
(* Defaults:
let _pressedButtons = defaultArg pressedButtons null
*)
-> MouseMessage