public override void BufferData(
int bufferHandle,
AudioFormat format,
byte[] data,
int length,
int sampleRate
)
public override void BufferData(
int bufferHandle,
AudioFormat format,
byte[] data,
int length,
int sampleRate
)
Public Overrides Sub BufferData (
bufferHandle As Integer,
format As AudioFormat,
data As Byte(),
length As Integer,
sampleRate As Integer
)
Public Overrides Sub BufferData (
bufferHandle As Integer,
format As AudioFormat,
data As Byte(),
length As Integer,
sampleRate As Integer
)
public:
virtual void BufferData(
int bufferHandle,
AudioFormat format,
array<unsigned char>^ data,
int length,
int sampleRate
) override
public:
virtual void BufferData(
int bufferHandle,
AudioFormat format,
array<unsigned char>^ data,
int length,
int sampleRate
) override
abstract BufferData :
bufferHandle : int *
format : AudioFormat *
data : byte[] *
length : int *
sampleRate : int -> unit
override BufferData :
bufferHandle : int *
format : AudioFormat *
data : byte[] *
length : int *
sampleRate : int -> unit
abstract BufferData :
bufferHandle : int *
format : AudioFormat *
data : byte[] *
length : int *
sampleRate : int -> unit
override BufferData :
bufferHandle : int *
format : AudioFormat *
data : byte[] *
length : int *
sampleRate : int -> unit