Namespace: DeltaEngine.Networking.TcpAssembly: DeltaEngine.Networking (in DeltaEngine.Networking.dll) Version: 1.1.1.0 (1.1.1)
public void Connect(
string serverAddress,
int serverPort,
Action optionalTimedOut = null
)
public void Connect(
string serverAddress,
int serverPort,
Action optionalTimedOut = null
)
Public Sub Connect (
serverAddress As String,
serverPort As Integer,
Optional optionalTimedOut As Action = Nothing
)
Public Sub Connect (
serverAddress As String,
serverPort As Integer,
Optional optionalTimedOut As Action = Nothing
)
public:
virtual void Connect(
String^ serverAddress,
int serverPort,
Action^ optionalTimedOut = nullptr
) sealed
public:
virtual void Connect(
String^ serverAddress,
int serverPort,
Action^ optionalTimedOut = nullptr
) sealed
abstract Connect :
serverAddress : string *
serverPort : int *
?optionalTimedOut : Action
(* Defaults:
let _optionalTimedOut = defaultArg optionalTimedOut null
*)
-> unit
override Connect :
serverAddress : string *
serverPort : int *
?optionalTimedOut : Action
(* Defaults:
let _optionalTimedOut = defaultArg optionalTimedOut null
*)
-> unit
abstract Connect :
serverAddress : string *
serverPort : int *
?optionalTimedOut : Action
(* Defaults:
let _optionalTimedOut = defaultArg optionalTimedOut null
*)
-> unit
override Connect :
serverAddress : string *
serverPort : int *
?optionalTimedOut : Action
(* Defaults:
let _optionalTimedOut = defaultArg optionalTimedOut null
*)
-> unit
Implements
Client Connect(String, Int32, Action)