Namespace: DeltaEngine.Physics2D.FarseerAssembly: DeltaEngine.Physics2D.Farseer (in DeltaEngine.Physics2D.Farseer.dll) Version: 1.1.1.0 (1.1.1)
public override PhysicsJoint CreateAngleJoint(
PhysicsBody bodyA,
PhysicsBody bodyB,
float targetAngle
)
public override PhysicsJoint CreateAngleJoint(
PhysicsBody bodyA,
PhysicsBody bodyB,
float targetAngle
)
Public Overrides Function CreateAngleJoint (
bodyA As PhysicsBody,
bodyB As PhysicsBody,
targetAngle As Single
) As PhysicsJoint
Public Overrides Function CreateAngleJoint (
bodyA As PhysicsBody,
bodyB As PhysicsBody,
targetAngle As Single
) As PhysicsJoint
public:
virtual PhysicsJoint^ CreateAngleJoint(
PhysicsBody^ bodyA,
PhysicsBody^ bodyB,
float targetAngle
) override
public:
virtual PhysicsJoint^ CreateAngleJoint(
PhysicsBody^ bodyA,
PhysicsBody^ bodyB,
float targetAngle
) override
abstract CreateAngleJoint :
bodyA : PhysicsBody *
bodyB : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
override CreateAngleJoint :
bodyA : PhysicsBody *
bodyB : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
abstract CreateAngleJoint :
bodyA : PhysicsBody *
bodyB : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
override CreateAngleJoint :
bodyA : PhysicsBody *
bodyB : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
Return Value
Type:
PhysicsJoint