Namespace: DeltaEngine.Physics2D.FarseerAssembly: DeltaEngine.Physics2D.Farseer (in DeltaEngine.Physics2D.Farseer.dll) Version: 1.1.1.0 (1.1.1)
public override PhysicsJoint CreateFixedAngleJoint(
PhysicsBody body,
float targetAngle
)
public override PhysicsJoint CreateFixedAngleJoint(
PhysicsBody body,
float targetAngle
)
Public Overrides Function CreateFixedAngleJoint (
body As PhysicsBody,
targetAngle As Single
) As PhysicsJoint
Public Overrides Function CreateFixedAngleJoint (
body As PhysicsBody,
targetAngle As Single
) As PhysicsJoint
public:
virtual PhysicsJoint^ CreateFixedAngleJoint(
PhysicsBody^ body,
float targetAngle
) override
public:
virtual PhysicsJoint^ CreateFixedAngleJoint(
PhysicsBody^ body,
float targetAngle
) override
abstract CreateFixedAngleJoint :
body : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
override CreateFixedAngleJoint :
body : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
abstract CreateFixedAngleJoint :
body : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
override CreateFixedAngleJoint :
body : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
Return Value
Type:
PhysicsJoint