Namespace: DeltaEngine.Physics3D
Assembly: DeltaEngine.Physics3D (in DeltaEngine.Physics3D.dll) Version: 1.1.1.0 (1.1.1)
Tests: DeltaEngine.GameLogic.Tests.ProjectileTests
1 unit tests call DeltaEngine.Physics3D.PhysicalEntity3D.Dispose
Assembly: DeltaEngine.Physics3D (in DeltaEngine.Physics3D.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Implements
IDisposable DisposeRemarks
Examples
[Test, CloseAfterFirstFrame] public void DisposalDisposesMissile() { var missile = new PhysicalEntity3D(); var grenade = new Projectile(Vector3D.Zero, Vector3D.Zero, missile, 1, 0.2f); grenade.IsActive = false; Assert.IsFalse(missile.IsActive); }
See Also