Namespace: DeltaEngine.Rendering2DAssembly: DeltaEngine.Rendering2D (in DeltaEngine.Rendering2D.dll) Version: 1.1.1.0 (1.1.1)
public bool IsBufferFullAndResizeIfPossible(
int numberOfQuadsToAdd = 1
)
public bool IsBufferFullAndResizeIfPossible(
int numberOfQuadsToAdd = 1
)
Public Function IsBufferFullAndResizeIfPossible (
Optional numberOfQuadsToAdd As Integer = 1
) As Boolean
Public Function IsBufferFullAndResizeIfPossible (
Optional numberOfQuadsToAdd As Integer = 1
) As Boolean
public:
bool IsBufferFullAndResizeIfPossible(
int numberOfQuadsToAdd = 1
)
public:
bool IsBufferFullAndResizeIfPossible(
int numberOfQuadsToAdd = 1
)
member IsBufferFullAndResizeIfPossible :
?numberOfQuadsToAdd : int
(* Defaults:
let _numberOfQuadsToAdd = defaultArg numberOfQuadsToAdd 1
*)
-> bool
member IsBufferFullAndResizeIfPossible :
?numberOfQuadsToAdd : int
(* Defaults:
let _numberOfQuadsToAdd = defaultArg numberOfQuadsToAdd 1
*)
-> bool
Return Value
Type:
Boolean