Namespace: DeltaEngine.Rendering2DAssembly: DeltaEngine.Rendering2D (in DeltaEngine.Rendering2D.dll) Version: 1.1.1.0 (1.1.1)
public static void StartMoving(
this Entity2D entity,
Vector2D velocity
)
public static void StartMoving(
this Entity2D entity,
Vector2D velocity
)
<ExtensionAttribute>
Public Shared Sub StartMoving (
entity As Entity2D,
velocity As Vector2D
)
<ExtensionAttribute>
Public Shared Sub StartMoving (
entity As Entity2D,
velocity As Vector2D
)
public:
[ExtensionAttribute]
static void StartMoving(
Entity2D^ entity,
Vector2D velocity
)
public:
[ExtensionAttribute]
static void StartMoving(
Entity2D^ entity,
Vector2D velocity
)
static member StartMoving :
entity : Entity2D *
velocity : Vector2D -> unit
static member StartMoving :
entity : Entity2D *
velocity : Vector2D -> unit
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
Entity2D. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).