Entity2DExtensions StartMovingUV Method Delta Engine Documentation

Namespace: DeltaEngine.Rendering2D
Assembly: DeltaEngine.Rendering2D (in DeltaEngine.Rendering2D.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public static void StartMovingUV(
	this Sprite sprite,
	Vector2D velocity
)

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type Sprite. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
See Also