Namespace: DeltaEngine.Rendering2D
Assembly: DeltaEngine.Rendering2D (in DeltaEngine.Rendering2D.dll) Version: 1.1.1.0 (1.1.1)
Tests: Breakout.Tests.BallInLevelTests
Tests: Breakout.Tests.BallInLevelTests
1 unit tests call DeltaEngine.Rendering2D.Sprite.Reset
1 unit tests call DeltaEngine.Rendering2D.Sprite.Reset
Assembly: DeltaEngine.Rendering2D (in DeltaEngine.Rendering2D.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Remarks
Remarks
Examples
[Test, CloseAfterFirstFrame] public void ResetBallLosesLive() { var score = Resolve<Score>(); bool lost = false; score.GameOver += () => lost = true; var ball = Resolve<BallInLevel>(); ball.ResetBall(); ball.ResetBall(); ball.ResetBall(); Assert.IsTrue(lost); }
Examples
[Test, CloseAfterFirstFrame] public void ResetBallLosesLive() { var score = Resolve<Score>(); bool lost = false; score.GameOver += () => lost = true; var ball = Resolve<BallInLevel>(); ball.ResetBall(); ball.ResetBall(); ball.ResetBall(); Assert.IsTrue(lost); }
See Also