Namespace: DeltaEngine.Rendering2D.Tests
Assembly: DeltaEngine.Rendering2D.Tests (in DeltaEngine.Rendering2D.Tests.dll) Version: 1.1.1.0 (1.1.1)
Assembly: DeltaEngine.Rendering2D.Tests (in DeltaEngine.Rendering2D.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Examples
[Test] public void BounceOffScreenEdge() { var rect = new FilledRect(new Rectangle(ScreenSpace.Current.Viewport.TopLeft, new Size(0.2f)), Color.Red); rect.Add(new SimplePhysics.Data { Gravity = Vector2D.Zero, Velocity = new Vector2D(-0.1f, 0.0f) }); rect.Start<SimplePhysics.Move>(); rect.Start<SimplePhysics.BounceIfAtScreenEdge>(); var collided = false; rect.Get<SimplePhysics.Data>().Bounced += () => collided = true; AdvanceTimeAndUpdateEntities(); Assert.IsTrue(collided); Assert.AreEqual(0.1f, rect.Get<SimplePhysics.Data>().Velocity.X); }
See Also