Namespace: DeltaEngine.Rendering2D.Tests
Assembly: DeltaEngine.Rendering2D.Tests (in DeltaEngine.Rendering2D.Tests.dll) Version: 1.1.1.0 (1.1.1)
Assembly: DeltaEngine.Rendering2D.Tests (in DeltaEngine.Rendering2D.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Examples
[Test] public void KillSpriteAfterTimeout() { var enemyMovingOutOfScreen = new Sprite(new Material(ShaderFlags.Position2DTextured, "DeltaEngineLogo"), new Rectangle(Vector2D.Half, new Size(0.1f))); var data = new SimplePhysics.Data { Velocity = new Vector2D(0.5f, 0), Duration = 1 }; enemyMovingOutOfScreen.Add(data); enemyMovingOutOfScreen.Start<SimplePhysics.Move>(); enemyMovingOutOfScreen.Start<SimplePhysics.KillAfterDurationReached>(); if (IsMockResolver) AdvanceTimeAndUpdateEntities(1.1f); }
See Also