SpriteTests ChangingDrawAreaWhenPausedDrawsCorrectly Method Delta Engine Documentation

Namespace: DeltaEngine.Rendering2D.Tests
Assembly: DeltaEngine.Rendering2D.Tests (in DeltaEngine.Rendering2D.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public void ChangingDrawAreaWhenPausedDrawsCorrectly()
Examples

[Test, Ignore]
public void ChangingDrawAreaWhenPausedDrawsCorrectly()
{
    Time.IsPaused = true;
    var sprite = new Sprite(logoMaterial, new Rectangle(0.1f, 0.1f, 0.2f, 0.2f));
    sprite.Center = new Vector2D(0.6f, 0.6f);
    AdvanceTimeAndUpdateEntities();
    Assert.AreEqual(new Vector2D(0.6f, 0.6f), sprite.Get<RenderingData>().DrawArea.Center);
    Time.IsPaused = false;
} //ncrunch: no coverage end
See Also