SpriteTests DrawSpritesWithBlendModeFromContentMetaData Method Delta Engine Documentation

Namespace: DeltaEngine.Rendering2D.Tests
Assembly: DeltaEngine.Rendering2D.Tests (in DeltaEngine.Rendering2D.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public void DrawSpritesWithBlendModeFromContentMetaData()
Examples

[Test, ApproveFirstFrameScreenshot]
public void DrawSpritesWithBlendModeFromContentMetaData()
{
    var drawAreas = CreateDrawAreas(3, 1);
    new Sprite(logoMaterial, drawAreas[0]);
    new Sprite(
        new Material(ShaderFlags.Position2DTextured, "DeltaEngineLogoOpaque"), drawAreas[1]);
    new Sprite(logoMaterial, drawAreas[2]);
    new Sprite(
        new Material(ShaderFlags.Position2DTextured, "DeltaEngineLogoAlpha"), drawAreas[3]);
    new Sprite(logoMaterial, drawAreas[4]);
    new Sprite(
        new Material(ShaderFlags.Position2DTextured, "DeltaEngineLogoAdditive"), drawAreas[5]);
}
See Also