Namespace: DeltaEngine.Rendering3D.ParticlesAssembly: DeltaEngine.Rendering3D.Particles (in DeltaEngine.Rendering3D.Particles.dll) Version: 1.1.1.0 (1.1.1)
public void FireBurstAtRelativePositionAndRotation(
Vector3D position,
float rotation
)
public void FireBurstAtRelativePositionAndRotation(
Vector3D position,
float rotation
)
Public Sub FireBurstAtRelativePositionAndRotation (
position As Vector3D,
rotation As Single
)
Public Sub FireBurstAtRelativePositionAndRotation (
position As Vector3D,
rotation As Single
)
public:
void FireBurstAtRelativePositionAndRotation(
Vector3D position,
float rotation
)
public:
void FireBurstAtRelativePositionAndRotation(
Vector3D position,
float rotation
)
member FireBurstAtRelativePositionAndRotation :
position : Vector3D *
rotation : float32 -> unit
member FireBurstAtRelativePositionAndRotation :
position : Vector3D *
rotation : float32 -> unit