Particle UpdateEscapingParticleIfStillActive Method Delta Engine Documentation

Namespace: DeltaEngine.Rendering3D.Particles
Assembly: DeltaEngine.Rendering3D.Particles (in DeltaEngine.Rendering3D.Particles.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public bool UpdateEscapingParticleIfStillActive(
	ParticleEmitterData data,
	Vector3D position
)

Return Value

Type: Boolean
See Also