Particle3DEmitterTests ParticlesTrackingEmitterUpdatingPosition Method Delta Engine Documentation

Namespace: DeltaEngine.Rendering3D.Particles.Tests
Assembly: DeltaEngine.Rendering3D.Particles.Tests (in DeltaEngine.Rendering3D.Particles.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public void ParticlesTrackingEmitterUpdatingPosition()
Examples

[Test, CloseAfterFirstFrame]
public void ParticlesTrackingEmitterUpdatingPosition()
{
    Randomizer.Use(new FixedRandom());
    var emitterData = GetEmitterData(logo);
    emitterData.DoParticlesTrackEmitter = true;
    var emitter = new ParticleEmitter(emitterData, Vector3D.Zero);
    AdvanceTimeAndUpdateEntities(0.1f);
    emitter.Position = Vector3D.One;
    AdvanceTimeAndUpdateEntities(0.1f);
    Assert.IsTrue(
        emitter.particles[0].Position.IsNearlyEqual(new Vector3D(0.90025f, 0.90025f, 1.0175f)));
}
See Also