Initializes a new instance of the
ConeMesh class
Namespace: DeltaEngine.Rendering3D.ShapesAssembly: DeltaEngine.Rendering3D.Shapes (in DeltaEngine.Rendering3D.Shapes.dll) Version: 1.1.1.0 (1.1.1)
public ConeMesh(
float radius,
float height,
Material material,
int tessellation = 12
)
public ConeMesh(
float radius,
float height,
Material material,
int tessellation = 12
)
Public Sub New (
radius As Single,
height As Single,
material As Material,
Optional tessellation As Integer = 12
)
Public Sub New (
radius As Single,
height As Single,
material As Material,
Optional tessellation As Integer = 12
)
public:
ConeMesh(
float radius,
float height,
Material^ material,
int tessellation = 12
)
public:
ConeMesh(
float radius,
float height,
Material^ material,
int tessellation = 12
)
new :
radius : float32 *
height : float32 *
material : Material *
?tessellation : int
(* Defaults:
let _tessellation = defaultArg tessellation 12
*)
-> ConeMesh
new :
radius : float32 *
height : float32 *
material : Material *
?tessellation : int
(* Defaults:
let _tessellation = defaultArg tessellation 12
*)
-> ConeMesh