Namespace: DeltaEngine.Scenes.Controls
Assembly: DeltaEngine.Scenes (in DeltaEngine.Scenes.dll) Version: 1.1.1.0 (1.1.1)
Tests: DeltaEngine.Scenes.Tests.Controls.TilemapTests
2 unit tests call DeltaEngine.Scenes.Controls.Tilemap.Update
Assembly: DeltaEngine.Scenes (in DeltaEngine.Scenes.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Implements
Updateable UpdateRemarks
Examples
[Test] public void TestWithMouseDrag() { var tilemap = new ColoredLogoTilemap(World, Map); tilemap.State.DragStart = new Vector2D(0.5f, 0.5f); tilemap.State.DragEnd = new Vector2D(0.7f, 0.9f); tilemap.Update(); Assert.IsTrue(tilemap.State.DragDelta.IsNearlyEqual(new Vector2D(0.2f, 0.4f))); }
[Test] public void TestUpdate() { var tilemap = new ColoredLogoTilemap(World, Map); tilemap.DrawArea = Rectangle.One; tilemap.State.DragStart = new Vector2D(10.5f, 10.5f); tilemap.State.DragEnd = new Vector2D(0.5f, 0.5f); tilemap.Update(); Assert.AreEqual(new Vector2D(-10, -10), tilemap.State.DragDelta); }
See Also