GameTests CreateEnemiesAFterPointInTime Method Delta Engine Documentation

Namespace: SideScroller.Tests
Assembly: SideScroller.Tests (in SideScroller.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public void CreateEnemiesAFterPointInTime()
Examples

[Test]
public void CreateEnemiesAFterPointInTime()
{
    game.StartGame();
    AdvanceTimeAndUpdateEntities(TimeToSpawnNewEnemy + 0.1f);
    Assert.AreEqual(1, EntitiesRunner.Current.GetEntitiesOfType<EnemyPlane>().Count);
}
See Also