ScreenSpace Viewport Property Delta Engine Documentation

Namespace: DeltaEngine.ScreenSpaces
Assembly: DeltaEngine (in DeltaEngine.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public Rectangle Viewport { get; }

Property Value

Type: Rectangle
Remarks

Tests: DeltaEngine.Tests.ScreenSpaces.QuadraticScreenSpaceTests
Remarks

Tests: DeltaEngine.Tests.ScreenSpaces.PixelScreenSpaceTests
Examples

4 unit tests call DeltaEngine.ScreenSpaces.ScreenSpace.Viewport
[Test]
public void SquareWindowWithQuadraticSpace()
{
    ScreenSpace.Current = new QuadraticScreenSpace(window);
    window.ViewportPixelSize = new Size(100, 100);
    Assert.AreEqual(Vector2D.Zero, ScreenSpace.Current.TopLeft);
    Assert.AreEqual(Vector2D.One, ScreenSpace.Current.BottomRight);
    Assert.AreEqual(Rectangle.One, ScreenSpace.Current.Viewport);
    Assert.AreEqual(Vector2D.One, ScreenSpace.Current.FromPixelSpace(new Vector2D(100, 100)));
    Assert.AreEqual(Vector2D.Half, ScreenSpace.Current.FromPixelSpace(new Vector2D(50, 50)));
    Assert.IsTrue(
        ScreenSpace.Current.FromPixelSpace(new Rectangle(10, 10, 80, 80)).IsNearlyEqual(
            new Rectangle(0.1f, 0.1f, 0.8f, 0.8f)));
}
[Test]
public void ToQuadraticWithNonSquareWindow()
{
    window.ViewportPixelSize = new Size(100, 75);
    var screen = new QuadraticScreenSpace(window);
    Assert.AreEqual(0, screen.Left);
    Assert.AreEqual(0.125f, screen.Top);
    Assert.AreEqual(1, screen.Right);
    Assert.AreEqual(0.875f, screen.Bottom);
    Assert.AreEqual(new Rectangle(0, 0.125f, 1, 0.75f), screen.Viewport);
    Assert.AreEqual(new Vector2D(1f, 0.875f), screen.FromPixelSpace(new Vector2D(100, 75)));
    Assert.AreEqual(Vector2D.Half, screen.FromPixelSpace(new Vector2D(50, 37.5f)));
    Assert.IsTrue(screen.FromPixelSpace(new Size(10, 10)).IsNearlyEqual(new Size(0.1f, 0.1f)));
}
[Test]
public void ToQuadraticWithPortraitWindow()
{
    window.ViewportPixelSize = new Size(75, 100);
    var screen = new QuadraticScreenSpace(window);
    Assert.AreEqual(new Vector2D(0.125f, 0), screen.TopLeft);
    Assert.AreEqual(new Vector2D(0.875f, 1), screen.BottomRight);
    Assert.AreEqual(new Rectangle(0.125f, 0, 0.75f, 1), screen.Viewport);
    Assert.AreEqual(new Vector2D(0.875f, 1f), screen.FromPixelSpace(new Vector2D(75, 100)));
    Assert.AreEqual(Vector2D.Half, screen.FromPixelSpace(new Vector2D(37.5f, 50)));
    Assert.IsTrue(screen.FromPixelSpace(new Size(10, 10)).IsNearlyEqual(new Size(0.1f, 0.1f)));
}
Examples

3 unit tests call DeltaEngine.ScreenSpaces.ScreenSpace.Viewport
[Test]
public void SquareWindowWithPixelSpace()
{
    var screen = new PixelScreenSpace(window);
    Assert.AreEqual(Vector2D.Zero, screen.TopLeft);
    Assert.AreEqual(window.ViewportPixelSize, (Size)screen.BottomRight);
    Assert.AreEqual(new Rectangle(Vector2D.Zero, window.TotalPixelSize), screen.Viewport);
    Assert.AreEqual(new Vector2D(100, 100), screen.FromPixelSpace(new Vector2D(100, 100)));
    Assert.AreEqual(new Rectangle(10, 10, 80, 80),
        screen.FromPixelSpace(new Rectangle(10, 10, 80, 80)));
    window.CloseAfterFrame();
}
[Test]
public void ChangingWindowViewportPixelSizeWillAlsoAffectTotalPixelSize()
{
    Size border = window.TotalPixelSize - window.ViewportPixelSize;
    Size newViewportSize = new Size(400, 300);
    window.ViewportPixelSize = newViewportSize;
    Assert.AreEqual(newViewportSize, window.ViewportPixelSize);
    Assert.AreEqual(newViewportSize + border, window.TotalPixelSize);
    window.CloseAfterFrame();
}
[Test]
public void SquareWindow()
{
    var pixelScreen = new PixelScreenSpace(window);
    window.ViewportPixelSize = new Size(100, 100);
    Assert.AreEqual(Vector2D.Zero, pixelScreen.TopLeft);
    Assert.AreEqual(new Vector2D(100, 100), pixelScreen.BottomRight);
    Assert.AreEqual(new Rectangle(0, 0, 100, 100), pixelScreen.Viewport);
    Assert.AreEqual(new Vector2D(100, 100), pixelScreen.FromPixelSpace(new Vector2D(100, 100)));
    Assert.AreEqual(new Vector2D(50, 50), pixelScreen.FromPixelSpace(new Vector2D(50, 50)));
}
See Also