Holds the individual bricks making up a block and handles rotating them
View code on GitHub
Inheritance Hierarchy
DeltaEngine.Entities Entity
Blocks Block
Namespace: Blocks
Assembly: Blocks (in Blocks.exe) Version: 1.1.1.0 (1.1.1)
Syntax
The Block type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | Block | Initializes a new instance of the Block class |
Methods
Name | Description | |
---|---|---|
![]() | Add T | (Inherited from Entity.) |
![]() | AddTag | (Inherited from Entity.) |
![]() | ClearTags | (Inherited from Entity.) |
![]() | Contains T | (Inherited from Entity.) |
![]() | ContainsBehavior T | (Inherited from Entity.) |
![]() | ContainsTag | (Inherited from Entity.) |
![]() | Deactivate | (Inherited from Entity.) |
![]() | Dispose | (Inherited from Entity.) |
![]() | Get T |
Gets a specific component, derived classes can return faster cached values (e.g. Entity2D)
View code on GitHub (Inherited from Entity.) |
![]() | GetActiveBehaviors | (Inherited from Entity.) |
![]() | GetComponentsForSaving | (Inherited from Entity.) |
![]() | GetOrDefault T | (Inherited from Entity.) |
![]() | GetTags | (Inherited from Entity.) |
![]() | Remove T | (Inherited from Entity.) |
![]() | RemoveTag | (Inherited from Entity.) |
![]() | RotateAntiClockwise | |
![]() | RotateClockwise | |
![]() | Set | (Inherited from Entity.) |
![]() | SetComponents | (Inherited from Entity.) |
![]() | Start T | (Inherited from Entity.) |
![]() | Stop T | (Inherited from Entity.) |
![]() | ToString |
For debugging purposes the current brick can be displayed with ASCII characters.
View code on GitHub (Overrides Entity ToString .) |
![]() | UpdateBrickDrawAreas |
Fields
Name | Description | |
---|---|---|
![]() | components | (Inherited from Entity.) |
Properties
Name | Description | |
---|---|---|
![]() | Bricks | |
![]() | Center | |
![]() | IsActive | (Overrides Entity IsActive.) |
![]() | IsPauseable | (Inherited from Entity.) |
![]() | Left | |
![]() | NumberOfComponents | (Inherited from Entity.) |
![]() | Top | |
![]() | UpdatePriority | (Inherited from Entity.) |
Remarks
Examples
[Test, CloseAfterFirstFrame] public void DoBricksSplitInHalfOnExit() { var content = new JewelBlocksContent(); Assert.IsFalse(content.DoBricksSplitInHalfWhenRowFull); content.DoBricksSplitInHalfWhenRowFull = true; Assert.IsTrue(content.DoBricksSplitInHalfWhenRowFull); }
[Test, CloseAfterFirstFrame] public void AreFiveBrickBlocksAllowed() { var content = new JewelBlocksContent(); Assert.IsTrue(content.AreFiveBrickBlocksAllowed); content.AreFiveBrickBlocksAllowed = false; Assert.IsFalse(content.AreFiveBrickBlocksAllowed); }
[Test, CloseAfterFirstFrame] public void DoBlocksStartInARandomColumn() { var content = new JewelBlocksContent(); Assert.IsFalse(content.DoBlocksStartInARandomColumn); content.DoBlocksStartInARandomColumn = true; Assert.IsTrue(content.DoBlocksStartInARandomColumn); }
See Also