BossState ClassDelta Engine Documentation
Inheritance Hierarchy

System Object
  CreepyTowers.Enemy EnemyState
    CreepyTowers.Enemy.Bosses BossState

Namespace: CreepyTowers.Enemy.Bosses
Assembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
Syntax

public class BossState : EnemyState

The BossState type exposes the following members.

Constructors

  NameDescription
Public methodBossState
Initializes a new instance of the BossState class
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Methods

  NameDescription
Public methodGetVulnerability (Inherited from EnemyState.)
Public methodGetVulnerabilityValue (Inherited from EnemyState.)
Public methodSetVulnerabilitiesToNormal (Inherited from EnemyState.)
Public methodSetVulnerability (Inherited from EnemyState.)
Public methodSetVulnerabilityWithValue (Inherited from EnemyState.)
Public methodUpdateStateAndTimers (Overrides EnemyState UpdateStateAndTimers(Agent).)
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Fields

  NameDescription
Public fieldMaxTimeLong (Inherited from EnemyState.)
Public fieldMaxTimeMedium (Inherited from EnemyState.)
Public fieldMaxTimeShort (Inherited from EnemyState.)
Public fieldNumberOfTowerTypes (Inherited from EnemyState.)
Public fieldVulnerabilityState (Inherited from EnemyState.)
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Properties

  NameDescription
Public propertyDelayed (Inherited from EnemyState.)
Public propertyDelayedTimer (Inherited from EnemyState.)
Public propertyEnfeeble (Inherited from EnemyState.)
Public propertyEnfeebleTimer (Inherited from EnemyState.)
Public propertyFast (Inherited from EnemyState.)
Public propertyFastTimer (Inherited from EnemyState.)
Public propertyMelt (Inherited from EnemyState.)
Public propertyMeltTimer (Inherited from EnemyState.)
Public propertySlow (Inherited from EnemyState.)
Public propertySlowImmune (Inherited from EnemyState.)
Public propertySlowImmuneTimer (Inherited from EnemyState.)
Public propertySlowTimer (Inherited from EnemyState.)
Public propertyWet (Inherited from EnemyState.)
Public propertyWetTimer (Inherited from EnemyState.)
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See Also