Inheritance Hierarchy
DeltaEngine.Platforms TestWithMocksOrVisually
CreepyTowers.Tests TestWithCreepyTowersMockContentLoaderOrVisually
CreepyTowers.Tests CreepyTowersGameForTests
CreepyTowers.Tests.Creeps CreepTests
Namespace: CreepyTowers.Tests.Creeps
Assembly: CreepyTowers.Tests (in CreepyTowers.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The CreepTests type exposes the following members.
Constructors
Name | Description | |
---|---|---|
CreepTests | Initializes a new instance of the CreepTests class |
Methods
Fields
Name | Description | |
---|---|---|
game | (Inherited from CreepyTowersGameForTests.) |
Properties
Name | Description | |
---|---|---|
IsMockResolver | (Inherited from TestWithMocksOrVisually.) |
Examples
[Test] public void NotDrawingCreepDoesNotCreateCreepModel() { new Creep(CreepType.Cloth, Vector3D.Zero); Assert.AreEqual(0, EntitiesRunner.Current.GetEntitiesOfType<Model>().Count); Assert.AreEqual(1, EntitiesRunner.Current.GetEntitiesOfType<Creep>().Count); }
[Test] public void DrawingCreepCreatesCreepModel() { var creep = new Creep(CreepType.Cloth, Vector3D.Zero); creep.RenderModel(); Assert.AreEqual(1, EntitiesRunner.Current.GetEntitiesOfType<Model>().Count); Assert.AreEqual(1, EntitiesRunner.Current.GetEntitiesOfType<Creep>().Count); }
[Test] public void DisplayClothCreep() { var creep = new Creep(CreepType.Cloth, Vector3D.Zero, 180.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
[Test] public void DisplayGlassCreep() { var creep = new Creep(CreepType.Glass, Vector3D.Zero, 150.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
[Test] public void DisplayPlasticCreep() { var creep = new Creep(CreepType.Plastic, Vector3D.Zero, 180.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
[Test] public void DisplayIronCreep() { var creep = new Creep(CreepType.Iron, Vector3D.Zero, 210.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
[Test] public void DisplaySandCreep() { var creep = new Creep(CreepType.Sand, Vector3D.Zero, 180.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
[Test] public void DisplayPaperCreep() { var creep = new Creep(CreepType.Paper, Vector3D.Zero, 180.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
[Test] public void DisplayWoodCreep() { var creep = new Creep(CreepType.Wood, Vector3D.Zero, 180.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
[Test, CloseAfterFirstFrame] public void CheckScaleUpdatingForCreeps() { var creep = new Creep(CreepType.Cloth, Vector2D.Zero); creep.RenderModel(); creep.Scale = 3.0f * Vector3D.One; Assert.AreEqual(3.0f * Vector3D.One, creep.Model.Scale); }
[Test, CloseAfterFirstFrame] public void CheckDirectionOfCreepWithoutPath() { var grid = new Grid3D(new Size(10, 10)); grid.RenderLayer = -10; var creep = new Creep(CreepType.Cloth, Vector2D.Zero); AdvanceTimeAndUpdateEntities(5.0f); Assert.AreEqual(Vector3D.Zero, creep.Direction); }
[Test] public void DisplayCreepFollowingPreDefinedPath() { camera.ZoomLevel = 1 / 40.0f; var grid = new Grid3D(new Size(10, 10)); grid.RenderLayer = -10; var creep = new Creep(CreepType.Cloth, Vector2D.Zero); creep.RenderModel(); creep.FinalTarget = new Vector2D(2, 2); creep.Path = new List<Vector2D> { new Vector2D(4, 0), new Vector2D(4, 9), new Vector2D(2, 9), new Vector2D(2, 2) }; }
[Test, CloseAfterFirstFrame] public void CheckGoldRewardForCreeps() { var creep = new Creep(CreepType.Cloth, Vector2D.Zero); Assert.AreEqual(13, creep.GetStatValue("Gold")); }
[Test, CloseAfterFirstFrame] public void CheckReceiveAttack() { var creep = new Creep(CreepType.Cloth, Vector2D.Zero); creep.ReceiveAttack(TowerType.Fire, 10.0f); Assert.AreEqual(100.0f, creep.GetStatValue("Hp")); }
[Test, CloseAfterFirstFrame] public void CheckReceiveAttackWithInactiveCreep() { var creep = new Creep(CreepType.Cloth, Vector2D.Zero); creep.IsActive = false; creep.ReceiveAttack(TowerType.Fire, 10.0f); Assert.IsFalse(creep.IsActive); Assert.AreEqual(creep.GetStatValue("Hp"), creep.GetStatBaseValue("Hp")); }
[Test, CloseAfterFirstFrame] public void CheckReceiveAttackWithDeadCreep() { var creep = new Creep(CreepType.Cloth, Vector2D.Zero); creep.AdjustStat(new StatAdjustment("Hp", "", -195)); creep.ReceiveAttack(TowerType.Fire, 10.0f); Assert.AreEqual(0.0f, creep.GetStatValue("Hp")); }
[Test, CloseAfterFirstFrame] public void CheckUpdateWithDeadCreep() { var creep = new Creep(CreepType.Cloth, Vector2D.Zero); creep.AdjustStat(new StatAdjustment("Hp", "", -185)); creep.ReceiveAttack(TowerType.Fire, 10.0f); creep.Update(); Assert.AreEqual(0.0f, creep.GetStatValue("Hp")); }
[Test, CloseAfterFirstFrame] public void CheckStateBurn() { var creep = new Creep(CreepType.Plastic, Vector2D.Zero); creep.ReceiveAttack(TowerType.Fire, 10.0f); AdvanceTimeAndUpdateEntities(); creep.Update(); creep.ReceiveAttack(TowerType.Fire, 10.0f); AdvanceTimeAndUpdateEntities(); creep.Update(); Assert.Less(creep.GetStatValue("Hp"), 100.0f); }
[Test, CloseAfterFirstFrame] public void CheckShatter() { var creep = new Creep(CreepType.Glass, Vector2D.Zero); var nearCreep = new Creep(CreepType.Wood, Vector2D.UnitX); creep.Shatter(); Assert.AreEqual(45.0f, nearCreep.GetStatValue("Hp")); }
[Test, CloseAfterFirstFrame, Ignore] public void CheckStateBurst() { var creep = new Creep(CreepType.Paper, Vector2D.Zero); creep.ReceiveAttack(TowerType.Fire, 10.0f); AdvanceTimeAndUpdateEntities(1.0f); creep.Update(); creep.ReceiveAttack(TowerType.Fire, 10.0f); AdvanceTimeAndUpdateEntities(2.1f); creep.Update(); Assert.Less(creep.GetStatValue("Hp"), 90.0f); }
See Also