Inheritance Hierarchy
DeltaEngine.Entities Entity
CreepyTowers.Tests MockGame
Namespace: CreepyTowers.Tests
Assembly: CreepyTowers.Tests (in CreepyTowers.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The MockGame type exposes the following members.
Constructors
Name | Description | |
---|---|---|
MockGame | Initializes a new instance of the MockGame class |
Methods
Name | Description | |
---|---|---|
Add T | (Inherited from Entity.) | |
AddTag | (Inherited from Entity.) | |
ClearTags | (Inherited from Entity.) | |
Contains T | (Inherited from Entity.) | |
ContainsBehavior T | (Inherited from Entity.) | |
ContainsTag | (Inherited from Entity.) | |
Deactivate | (Inherited from Entity.) | |
Dispose | Releases all resources used by the MockGame (Overrides Entity Dispose .) | |
ExitGame | ||
Get T |
Gets a specific component, derived classes can return faster cached values (e.g. Entity2D)
View code on GitHub (Inherited from Entity.) | |
GetActiveBehaviors | (Inherited from Entity.) | |
GetComponentsForSaving | (Inherited from Entity.) | |
GetOrDefault T | (Inherited from Entity.) | |
GetTags | (Inherited from Entity.) | |
MessageCreditsUpdated | ||
MessageInsufficientMoney | ||
Remove T | (Inherited from Entity.) | |
RemoveTag | (Inherited from Entity.) | |
Set | (Inherited from Entity.) | |
SetComponents | (Inherited from Entity.) | |
Start T | (Inherited from Entity.) | |
Stop T | (Inherited from Entity.) | |
ToString | (Inherited from Entity.) |
Fields
Name | Description | |
---|---|---|
components | (Inherited from Entity.) |
Properties
Name | Description | |
---|---|---|
IsActive | (Inherited from Entity.) | |
IsPauseable | (Inherited from Entity.) | |
NumberOfComponents | (Inherited from Entity.) | |
UpdatePriority | (Inherited from Entity.) |
Events
Name | Description | |
---|---|---|
CreditsUpdated | ||
InsufficientCredits |
See Also